How does technology have a positive impact on education?

Nowadays thanks to the rapid development of information technology (IT) and the continuous increase of information needed for work, computer teaching becomes widely popular. E-learning courses and systems have been developed and successfully used in the educational process; methods and results of their use are investigated and analyzed. Scientists are constantly developing and offering new, more advanced methods to significantly improve the quality of education and intensify the learning process.

First, the Internet gives students the instant access to knowledge. Modern schoolchildren are able to “Google-it” when they have questions about the learning material. Search for additional information on the Internet helps to expand the amount of knowledge that gives the textbook. Besides more and more educational online-services like Pro-Papers appear in the web. Such websites provide help in self-learning and make it easier and faster to do the homework.

The introduction of electronic encyclopedias, which are analogs of reference and information books, has become common today. Thanks to these digital resources, children quickly find the right information instead of searching the right word from books. In addition, electronic directories can contain audio recordings or video clips that help children create a complete visual picture of their new knowledge.

A system of virtual experiment has become widespread in primary schools. Children like this game and cognitive form, which provides an opportunity to conduct an experiment that would be impossible for reasons of safety and finances. In addition, virtually conducted experiments provide an opportunity for students to study the ongoing process much more extensively compared with the traditional method. Such a laboratory encourages schoolchildren to experiment and enjoy their own inventions.

Especially useful are computer games when teaching kids. Therefore, an editor was developed that allows you to create game situations, use them both independently, and include them into computer tutorials. In creation of the editor and software for games were used Flash, PHP, XML and MySQL technology.

Multimedia computer technology allows replacing almost all traditional technical teaching tools. In many cases, such a replacement turns out to be more efficient, makes it possible to combine quickly various means that contribute to a deeper and more conscious assimilation of the learning material, saves lesson time, and fills it with information. Therefore, it is quite natural to introduce these tools into the modern educational process. Multimedia means allow us to provide the best implementation of the principle of visibility, in comparison with other technical teaching. In addition, multimedia meant to be the effective support tool for game forms of the lesson.

The newest and most interesting technology for younger students is virtual and interactive excursions. In contrast to the traditional excursion, this species is distinguished by its availability, multiple reproducibility of the interesting moments, and independence from weather conditions. Although, a virtual tour, of course, does not replace the personal presence, it provides an opportunity to get a complete picture of any object. During the virtual trip, a student can choose the route himself, look around, maximize or minimize the desired object, look closely at interesting interior details, view the panorama from a distance, walk around separate rooms.

Today, distance education technologies are actively developing. Consider some structural elements of distance learning:

  • Lectures (in real time, with control elements, with video elements, with audio elements);
  • The study of resources (Internet resources, electronic media, paper media, texts including illustrations, video, audio, animation);
  • Independent work on the scenario (searching, researching, creative, etc.);
  • Conference chat;
  • Forum conference;
  • Collective project work;
  • Individual project work;
  • Training exercises;
  • Learning using special training systems;
  • Tests;
  • Consultations.

By varying combinations of such “bricks”, a network teacher can create lessons of various types – depending on the age of children, on the degree of their activity and independence, on the specifics of the subject, etc.

In distance learning, a teacher leads each student by the hand. A special learning environment makes it possible to comment on the work of each student, to make recommendations for correcting mistakes – to work with each child until the task of learning is completely solved.

Positive results are given by the introduction of computer technologies into organizational processes in many educational institutions. It should be noted that many programs have been created for students’ and personnel evaluation, test tasks, any blogs, and websites with information for students, etc. Many universities have implemented data collection programs for graduate employment. This is very convenient and incredibly useful software, because all information is stored in the same portal with access for not only university professors, but also applicants, students and graduates themselves.

The capabilities of this system are following:

  • Data collecting about the employment of all students and graduates;
  • Letters of recommendation from the place of work;
  • Generation of statistical reports in quantitative and percentage values for various parameters and combinations;
  • Vacancies of leading companies, which will be very useful for the effectiveness of the university students and graduates employment.

Currently, in connection with the development of computer technology and modern means of communication, when their use becomes necessary in almost any field of human activity, the need of information technology in education is obvious. New technologies are firmly implementing into our lives; the degree of their influence on the younger generation has noticeably increased. The virtual world occupies an integral part in student’s surrounding reality. Whether the use of modern technology will become an impulse in learners’ development or not depends on adults, especially on teachers.